Sai
All versions- The air-combo bird finisher now produces its intended knockdown at 60 FPS.
- At 60 FPS, the first air-combo hit after Chakra Kunai retains its original startup, improving the accepted Ninja Dash → Chakra Kunai follow-up.
COMMUNITY DATABASETHE NEXT CHAPTER · UNSG V2
ARASHI SPIRIT.
CHARACTER GUIDE · UNSG V2
Moves, combos, and mode-specific changes.
UNSG V2 · ESSENTIAL MOVES
IC1 and AC1 are the first hits of the ground and air combos. Startup uses V2’s shared first-hit baseline; recovery varies by character.
| Move | Damage | Startup (60 FPS) | Recovery (60 FPS) |
|---|---|---|---|
| IC1First Ground Hit | 1% | 8f | — |
| AC1First Air Hit | 1% | 8f | — |
| Tilt | — | 24f | — |
| Grab | 7% | 25f | — |
| Jutsu | — | — | — |
| Ultimate | 30% | — | — |
Damage: % of total health. Frames: 60 FPS. Rounded values; — = unknown.
FULL COMBO TOTALS
Total damage for each completed combo.
Total Damage: —
View Combo ↗UP COMBOTotal Damage: —
View Combo ↗DOWN COMBOTotal Damage: —
View Combo ↗SIDE COMBOTotal Damage: —
View Combo ↗AIR COMBOTotal Damage: —
View Combo ↗CHARACTER CHANGES / BY MODE
Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.
No changes listed for this character in this mode yet. Check the general mechanics for changes shared across the cast.