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Hidan character-select artwork

CHARACTER GUIDE · UNSG V2

Hidan

Moves, combos, and mode-specific changes.

MOVE REFERENCE

Moves & Frame Data

Damage and timing will be added as they are measured in UNSG V2. A dash (—) means the value is not yet available, not zero.

MoveInputDamageStartupRecovery
Punishment by Smashing Slash

Attack Attack Attack Attack Attack Attack Attack

Punishment by Skewering

Attack Attack Attack Attack Attack Attack Attack

Punishment by Cut-in-Two

Attack Attack Attack Attack ( or )Attack Attack Attack

Dismemberment Penalty

Attack Attack Attack Attack Attack Attack Attack

Punishment by Dicing

Attack Attack Attack in midair

Punishment by Dragging

Tilting Move stick , Attack Attack Attack

Punishment by Branding

Guard + Attack

Soul Hunt

Chakra Load + Attack

Curse Jutsu: Death Possession Blood

Ultimate Jutsu Chakra Load + Attack

COMBO REFERENCE

Combo Damage

Full-combo totals for UNSG V2 will appear here once measured. Individual hit damage and route-specific notes will be added alongside them.

Neutral Combo

Damage: not yet measured.

Up Combo

Damage: not yet measured.

Down Combo

Damage: not yet measured.

Side Combo

Damage: not yet measured.

Air Combo

Damage: not yet measured.

CHARACTER CHANGES / BY MODE

What Changes for This Character?

Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.

Hidan

All versions
  • Corrected late-hit jutsu chase movement at 60 FPS. The separate Substitution → Block report remains unresolved.
Read patch note ↗

Hidan

UNSG V2
  • Shorter tilt and jutsu recovery, with improved air-combo opening timing.
Read patch note ↗

See mechanics affecting this mode ↗