Characters /
Kiba P1 character-select artwork

CHARACTER GUIDE · UNSG V2

Kiba P1

Moves, combos, and mode-specific changes.

MOVE REFERENCE

Moves & Frame Data

Damage and timing will be added as they are measured in UNSG V2. A dash (—) means the value is not yet available, not zero.

MoveInputDamageStartupRecovery
Fighting Fang

Attack Attack Attack Attack Attack Attack Attack Attack Attack Attack

Heaven Fang

Attack Attack Attack Attack Attack Attack Attack Attack

Rage Fang

Attack Attack Attack Attack ( or )Attack Attack Attack Attack Attack Attack

Smashing Fang

Attack Attack Attack Attack Attack Attack Attack Attack

Air Fang

Attack Attack Attack Attack in midair

Severing Fang

Tilting Move stick , Attack Attack Attack

Assault Fang

Guard + Attack

Fang Over Fang

Chakra Load + Attack

Wolf Fang Over Fang

Ultimate Jutsu Chakra Load + Attack

COMBO REFERENCE

Combo Damage

Full-combo totals for UNSG V2 will appear here once measured. Individual hit damage and route-specific notes will be added alongside them.

Neutral Combo

Damage: not yet measured.

Up Combo

Damage: not yet measured.

Down Combo

Damage: not yet measured.

Side Combo

Damage: not yet measured.

Air Combo

Damage: not yet measured.

CHARACTER CHANGES / BY MODE

What Changes for This Character?

Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.

Kiba (PTS)

All versions
  • Improved the late Akamaru hit and final shadow-clone hit in the down combo at 60 FPS.
Read patch note ↗

Kiba — Both Versions

UNSG V2
  • Akamaru’s separate companion dash is disabled; Kiba’s own dash and second combo hit remain intact.
Read patch note ↗

See mechanics affecting this mode ↗