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Pain character-select artwork

CHARACTER GUIDE · UNSG V2

Pain

Moves, combos, and mode-specific changes.

MOVE REFERENCE

Moves & Frame Data

Damage and timing will be added as they are measured in UNSG V2. A dash (—) means the value is not yet available, not zero.

MoveInputDamageStartupRecovery
Summoning Jutsu

Attack Attack Attack Attack Attack Attack Attack

Replicating Summoning Jutsu

Attack Attack Attack Attack Attack Attack

Internal Weapon

Attack Attack Attack Attack ( or )Attack Attack Attack

Lifting Neck Throw

Attack Attack Attack Attack Attack Attack

Soaring Taijutsu

Attack Attack Attack in midair

Water Style: Foam Scattered Waves

Tilting Move stick , Attack

Heretical Icon

Guard + Attack

Almighty Push

Chakra Load + Attack

Almighty Push (Air)

Midair Chakra Load + Attack

Rinne Six Paths

Ultimate Jutsu Chakra Load + Attack

COMBO REFERENCE

Combo Damage

Full-combo totals for UNSG V2 will appear here once measured. Individual hit damage and route-specific notes will be added alongside them.

Neutral Combo

Damage: not yet measured.

Up Combo

Damage: not yet measured.

Down Combo

Damage: not yet measured.

Side Combo

Damage: not yet measured.

Air Combo

Damage: not yet measured.

CHARACTER CHANGES / BY MODE

What Changes for This Character?

Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.

Pain

All versions
  • Fixed down-combo connections at 60 FPS.
  • At 60 FPS: The ultimate clone now continues running after it appears.
Read patch note ↗

See mechanics affecting this mode ↗