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Sai character-select artwork

CHARACTER GUIDE · UNSG V2

Sai

Moves, combos, and mode-specific changes.

UNSG V2 · ESSENTIAL MOVES

Moves & Frame Data

IC1 and AC1 are the first hits of the ground and air combos. Startup uses V2’s shared first-hit baseline; recovery varies by character.

MoveDamageStartup (60 FPS)Recovery (60 FPS)
IC1First Ground Hit1%8f—
AC1First Air Hit1%8f—
Tilt—24f—
Grab7%25f—
Jutsu———
Ultimate30%——

Damage: % of total health. Frames: 60 FPS. Rounded values; — = unknown.

FULL COMBO TOTALS

Combo Damage

Total damage for each completed combo.

CHARACTER CHANGES / BY MODE

What Changes for This Character?

Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.

Sai

All versions
  • The air-combo bird finisher now produces its intended knockdown at 60 FPS.
  • At 60 FPS, the first air-combo hit after Chakra Kunai retains its original startup, improving the accepted Ninja Dash → Chakra Kunai follow-up.
Read patch note ↗

See mechanics affecting this mode ↗