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Choji character-select artwork

CHARACTER GUIDE · UNSG V2

Choji

Moves, combos, and mode-specific changes.

UNSG V2 · ESSENTIAL MOVES

Moves & Frame Data

IC1 and AC1 are the first hits of the ground and air combos. Startup uses V2’s shared first-hit baseline; recovery varies by character.

MoveDamageStartup (60 FPS)Recovery (60 FPS)
IC1First Ground Hit1%8f—
AC1First Air Hit1%8f—
Tilt—10f—
Grab7%25f50f
Jutsu———
Ultimate30%——

Damage: % of total health. Frames: 60 FPS. Rounded values; — = unknown.

FULL COMBO TOTALS

Combo Damage

Total damage for each completed combo.

CHARACTER CHANGES / BY MODE

What Changes for This Character?

Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.

Choji (TS)

UNSG V2
  • Shorter jutsu recovery.
  • Fixed the opponent disappearing after two air-combo hits followed by a Spark forward or backward dash before the finisher.
Read patch note ↗

See mechanics affecting this mode ↗