Characters /
CHARACTER GUIDE · UNSG V2
Tsuchikage
Moves, combos, and mode-specific changes.
UNSG V2 · ESSENTIAL MOVES
Moves & Frame Data
IC1 and AC1 are the first hits of the ground and air combos. Startup uses V2’s shared first-hit baseline; recovery varies by character.
FULL COMBO TOTALS
Combo Damage
Total damage for each completed combo.
CHARACTER CHANGES / BY MODE
What Changes for This Character?
Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.
Onoki
All versions- At 60 FPS: Down-combo damage and knockdown now line up with the cinematic.
- Improved up-combo connections at 60 FPS.
- At 60 FPS: Larger second-to-last neutral-combo hitbox improves contact when moving around the opponent. Some angles still need checking.
Read patch note ↗Onoki
UNSG V2- Jutsu costs 50% more chakra in UNSG V2.
Read patch note ↗Onoki
UNSG Balanced- Jutsu chakra cost is 25% higher than UNSG Base.
Read patch note ↗No changes listed for this character in this mode yet. Check the general mechanics for changes shared across the cast.
See mechanics affecting this mode ↗